The Yuri Shader Language
Yuri is a work-in-progress GPU shader language targeting Vulkan/SPIR-V. The pitch:
Imagine GLSL but with Rust-like syntax, a module system, and a compiler that fits in your workflow.
Yuri is in the very early stages of design and development, and you can keep in touch with its progression on our Bluesky and Git. Send us a message!
If you think this is a funny project (or maybe even a
good project), you can contribute by
buying some stickers.